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Forces

infoWhy this? This unit helps pupils explain motion and interaction through ideas such as resultant force, acceleration, braking, momentum and pressure, making sense of movement in everyday and engineered systems.

scheduleWhy now? It comes after energy so pupils can connect changes in motion to work done, transfers of energy and mechanical systems.

neurologyYou need to know

  • A scalar quantity has magnitude only, whereas a vector quantity has both magnitude and direction.
  • Distance, speed, mass, time, energy and temperature are scalar quantities; displacement, velocity, acceleration, force, weight and momentum are vector quantities.
  • A force is a push or pull on an object caused by an interaction, and it can change an object’s speed, direction of motion, or shape.
  • Contact forces require objects to touch, such as friction, air resistance, tension and normal contact force; non-contact forces act at a distance, such as gravitational, electrostatic and magnetic forces.
  • The resultant force is the single force that has the same effect as all the forces acting on an object combined.
  • An object is in equilibrium when the resultant force on it is zero, so its velocity does not change.
  • Weight is the gravitational force on an object, acts vertically downwards, and is calculated using `W = mg`, where gravitational field strength on Earth is about `9.8 N/kg`.
  • Work is done when a force moves an object through a distance, and the energy transferred is calculated using `W = Fs` when the force acts in the direction of motion.
  • One joule is the work done when a force of `1 N` moves an object through a distance of `1 m` in the direction of the force.
  • When work is done against friction, energy is transferred to the thermal store of the objects and their temperature increases.
  • An object can be stretched, compressed or bent only when more than one force acts on it, because a single unbalanced force would accelerate the object rather than deform it alone.
  • Elastic deformation is deformation that is reversed when the forces are removed, whereas inelastic deformation is permanent deformation.
  • For a spring within its limit of proportionality, force is directly proportional to extension and is described by Hooke’s law, `F = ke`.
  • The work done in stretching or compressing a spring is the elastic potential energy stored and is calculated using `E = \frac{1}{2}Fe` or `E = \frac{1}{2}ke^2`.
  • Distance is the total length travelled, while displacement is the straight-line distance from start to finish in a specified direction.
  • Speed is the rate of change of distance, while velocity is the rate of change of displacement in a specified direction.
  • Typical speeds are about `1.5 m/s` for walking, `3 m/s` for running, `6 m/s` for cycling, `25 m/s` for a car, and `330 m/s` for sound in air.
  • In circular motion at constant speed, the velocity changes because the direction of motion changes continuously.
  • On a distance-time graph, the gradient represents speed; on a velocity-time graph, the gradient represents acceleration and the area under the graph represents displacement.
  • Momentum is calculated using `p = mv`, and the total momentum of objects in a closed system is conserved before and after a collision or explosion.

rocket_launchYou must be able to

  • Classify physical quantities as scalars or vectors by checking whether direction is needed as well as magnitude.
  • Represent vector quantities using scale diagrams with arrows whose lengths show magnitude and whose arrowheads show direction.
  • Calculate a resultant vector by adding vectors head-to-tail or by subtracting opposing vectors, including stating the size and direction of the final vector.
  • Resolve a force into horizontal and vertical components using right-angled trigonometry, selecting sine or cosine from the angle given.
  • Calculate weight, work done, elastic potential energy, speed, acceleration, resultant force and momentum by substituting values into the correct equations with standard units.
  • Interpret motion graphs by using gradients to find speed or acceleration and areas under velocity-time graphs to find displacement.
  • Apply the suvat equations for uniformly accelerated motion by selecting the correct equation from the known and unknown quantities.
  • Apply Newton’s laws to explain motion, including equilibrium, acceleration from a resultant force, and action-reaction force pairs.
  • Explain terminal velocity using a force diagram, describing how weight and drag change until the resultant force becomes zero.
  • Solve conservation of momentum problems by equating total momentum before and after an interaction in a closed system.


Revision Quiz

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